Tag: technology

The MIT-Approved Rivet App Provides Expert Tools for Creators in the Digital Age

Throughout the pandemic, one thing that has become overwhelmingly clear is the importance of digital spaces for artists. However, with the dominance of so many social channels and a seemingly endless feed of content, creators need to pay more attention than ever to the business side of things. Thankfully, the new Rivet app can help…

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VR and Nausea

By Brian Lancaster Disclaimer: I’ve never tried a VR headset, nor do I care about about VR. The closest thing to virtual reality I’ve tried was back in 1995 when I was a kid in a Circuit City trying out a Virtual Boy — some Mario game that was a huge leap backwards and just…

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Why Colossal Cave Holds Up

By Brian Lancaster Enter house, get torch, exit house, north, XYZZY. The first text adventure (also known as interactive fiction) to ever be created, was called Colossal Cave Adventure (1977), in which a sentence parser broke down the player’s commands into verbs, direct objects, and indirect objects with a preposition (the subject is always assumed…

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